Description
A 6-part percussion ensemble with the theme of "color"
Shinonome color 1 minute 58 seconds
Tiankou 2 minutes 20 seconds
Noshime Hana-colored 1 minute 56 seconds
Flower green blue 1 minute 24 seconds
Terukame 2 minutes 06 seconds
Danjurocha 1 minute 24 seconds
*The performance time is based on the reference sound source, so it will vary depending on the performance method and tempo.
Reference sound source:JPC ENSEMBLE COLLECTION Vol.12 (CD)
[Shinoneko]
I: Vibraphone (F33-F69 3 octaves)
II: Marimba (C28-C76 4 octaves)
III: Wind Chime, Glockenspiel
IV: Chimes
[velvet]
I: Glockenspiel
II: Vibraphone (F-F 3 Octave)
III: Vibraphone (shared with II)
IV: Wind Chime, Triangle, Bell Tree, Sleigh Bell, Suspended Cymbal(2), Finger Cymbal, Tam-tam, Hi-hat.
[Noshime Hana color]
I: Xylophone
II: Tom-tom(3), Foot Bass Drum, Bongo.
III: Long-boss drum (or Bass Drum), Conga(2)
IV: Timpani(4)
[Flower green blue]
I: Vibraphone
II: Marimba
III: Bongo, Tom-tom(4), Foot Bass Drum, Suspended Cymbal(3)
IV: Bass Drum, Tam-tam, Timpani(2), Wave machine, Conga(2)
[Teru Persimmon]
I-IV: Marimba (C16-C76 5 octaves) 4 people playing one machine
For the triot version, C28-C76 4 octaves. Three people play one
[Danjurocha]
I: Vibraphone
II: Marimba (C-C 4 Octaves)
III: Tom-tom(4), Kigane, Suspended Cymbal, Foot Bass Drum,
IV: Vibraslap, Hi-hat, China Cymbal, Chopstick
Part IV is a reinforcement for parts I to III. You can play without it, but it gives the overall thickness.
Difficulty: Intermediate to Advanced
In the Vibraphone part, your daily basic skills (especially arpeggios) will become important. Because there are fewer people, sound mistakes can cause harmony to break down.
Regardless of the strength and weakness of notation, Glocken should be played with the overall balance.
Since two people will play one Vibraphone, dampering (pedaling) is the key.
For this song, it's a good idea to adjust the intensity and weakness of Glocken to consider the overall balance.
Make effective use of the part you decide (the pattern from the 4th beat of bar 15 to the next 1st beat) to prevent it from becoming flat throughout the song. There are several silent parts, but be aware that the music continues.
You need to be careful not to fall on your Xylophone.
If you start at the beginning of the game, you will always get stuck by repeatedly hitting the same note (near C). It is important to start by setting the tempo of the part that is most difficult to play.
The Marimba 2 is easier to play with three pieces than the four mallets. In this case, we recommend two on the left hand (each varies from person to person).
If you don't remember which scores are, you will end up colliding with the performer next to you, so you will need to read the score properly.
This piece tends to be slower than other movements, so it's a good idea to play it lightly so that it doesn't get too heavy. However, you need to be careful not to destroy the image of Japanese.
The above explanation is based on the subjective opinion of our staff.
Please follow the instructions of the instructor when actually playing.
<Commenter's comments>
With the theme of "color," I felt that the colors danced to the image that the colors bring, and gave the impression of the song.
There is no song order. You can start with your favorite color and end with your favorite color, or you can excerpt the color, or just one color is fine. Feel free to combine them.
All songs are free to change the number of people and change the instruments, as long as you do not change the essence of the song throughout the entire song. In addition, you can play it even if you omit the fourth part of all songs.
<first performance>
Percussion group "O-gun" July 20, 2012 Komae Ecoruma Hall
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